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Cover for Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity

Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity

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Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.

© 2019 Packt Publishing (Libro electrónico): 9781789536942

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Libro electrónico: 30 de marzo de 2019

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