GAM E68 - Variable Ways to Solve the Same Modern Problems

GAM E68 - Variable Ways to Solve the Same Modern Problems

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68 of 483
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1H 22min
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There are format truths in Standard, Modern, and Legacy, but people don't always come to the same conclusions. In this episode, Gerry and Bryan agree on the truths of the formats, but take wildly different approaches to adapting to those truths.

How do aggro decks hold their ground against Walking Ballista and a bevy of removal? How do you get an edge in the Hymn to Tourach / Kolaghan's Command grindfest in Legacy? Humans and Hollow One are the best decks in Modern, but how do you beat them? How is everyone else going to beat them?

While this is "just" an episode about deck selection for the coming weeks, it's a fascinating look at how people can tackle the same problems in different ways.

Tournaments we're attending - 2:56 Standard - 7:49 How Gerry prepares for tournaments - 16:25 Modern - 20:28 Living End & Hallow One - 32:41 Bring to Light Scapeshift - 36:45 Why does Hollow One play bolt? - 52:05 Legacy - 57:05 Question of the week - 1:08:28

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