WCA #346 with Dante Fumo - Post Production, Immersive Audio, Recording for 6 Packs, Finding Work, and The Sunk Cost Fallacy

WCA #346 with Dante Fumo - Post Production, Immersive Audio, Recording for 6 Packs, Finding Work, and The Sunk Cost Fallacy

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346 of 919
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58min
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Today's guest today is sound designer, mixer, composer, and writer Dante Fumo. Dante started recording indie bands in Milwaukee, Wisconsin and has since branched out into sound design for film and games and relocating to Minnesota. In this episode, we discuss:

Copywriting

Prog Rock

Audio School

Recording for 6 Packs

Basement Studios

Day Jobs

Freelance Writing

Building a Studio

Working From Home

Post Production

Game Sound

Immersive Audio

Selling Gear

Lower Overhead

Studio Identity

The Sunk Cost Fallacy

Finding Work

Volunteering

Local Work Opportunities

Slack Channels

Hobby vs. Profession

Finances

Matt's Rant: Dolby Atmos UpdateLinks and Show Notes

Dante's Site

Dante on Instagram

Dante on Twitter

Sound Anchor DAW stand

WCA on Instagram: @working_class_audio

Connect with Matt on Linkedin

Current sponsors & promos

Credits

Guest: Dante Fumo

Host: Matt Boudreau

Engineer: Matt Boudreau

Producer: Matt Boudreau

Editing: Anne-Marie Pleau & Matt Boudreau

WCA Theme Music: Cliff Truesdell

Announcer: Chuck Smith

Additional Music: The License Lab


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