DF Direct Weekly #53: GTA5, Elden Ring 1.3 Perf Increase, FSR 2.0 Reaction

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Episode
58 of 246
Duration
1H 20min
Language
English
Format
Category
Non-fiction

A packed show this week! Alex shares his impressions on Grand Theft Auto 5's arrival on the new wave of consoles, the Elden Ring performance saga continues with the arrival of patch 1.03, AMD reveals the impressive-looking FSR 2.0, while AMD also aims to take on Intel at the more budget-orientated end of the market. 00:00:00 Introductions 00:01:09 GTA Fünf releases on PS5 00:09:48 Elden Ring 1.03 console performance boost? 00:21:36 FSR 2.0 00:31:39 AMD New CPUs taking on Alder Lake 00:37:48 GT7 servers down for 24 hours 00:44:05 Microsoft "releases" DirectStorage 00:46:28 UK sales physical vs digital 00:50:01 DF Content Discussion: Steam Deck 00:52:46 DF Content Discussion: DF Retro Gran Turismo 00:56:47 DF Supporter Q1: With the reality of console supply shortages isn't crossgen the more responsible course? 01:02:39 DF Supporter Q2: If you didn't have to use them for coverage purposes, would any of you ever touch a PS4/Xbox One system ever again? 01:06:07 DF Supporter Q3: How close are the two horizons (Forbidden West/Forza) to Nanite/UE5 in terms of geometric density/complexity? 01:07:52 DF Supporter Q4: Steam Deck has this very useful 30 FPS option built in. Do you think, the console manufacturers could implement such "half refresh rate" feature into their own SDK? 01:10:28 DF Supporter Q5: How do you keep CRT TV's maintained and going? 01:13:52 DF Supporter Q6: What went wrong with Microsoft's Windows Experience Index score as a replacement for system requirements? Learn more about your ad choices. Visit megaphone.fm/adchoices


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