Making Video Games in 2025 with Celeste's Noel Berry

Making Video Games in 2025 with Celeste's Noel Berry

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Episode
1010 of 1014
Duration
31min
Language
English
Format
Category
Self-help & Personal development

In this episode of Hanselminutes, Scott sits down with Noel Berry, co-creator of Celeste, to explore his philosophy and process for making games in 2025, without relying on big commercial engines. Noel shares why he prefers building lightweight, custom tools over heavyweight platforms like Unity or Unreal, how modern C#, SDL3, and open‑source libraries empower small teams, and the creative freedom that comes from owning every layer of the stack. From crafting bespoke level editors to ensuring long‑term portability, Noel offers a candid look at the technical choices and personal values shaping his latest projects, including City of None.

https://noelberry.ca/posts/making_games_in_2025/


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