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Key FeaturesBook DescriptionThis book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.What you will learn • Build realtime network multiplayer games • Add physics to your canvas games by using the Box2D physics engine • Build a CSS3driven card game with transform and 3D flipping effects • Learn to add sounds to your games • Make a drawing tool in Canvas • Create multiple layers in a canvas game • Store game data persistently by using local storage • Use sprite sheets to create framebased animation Who this book is for This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
© 2015 Packt Publishing (Ebook): 9781785287886
Data de lançamento
Ebook: 26 de junho de 2015
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Português
Brasil