Summary of Patrick King's Social Skills - Social Fluency IRB Media
Não-ficção
Role Playing Materials examines how larp, mixed and tabletop role-playing games work. Costumes, computers, pen and paper are not passive elements. Materials change and are changed during role-playing game sessions, because they work together with narrative and ludic elements. If we think about materials as social elements, how do they make role-playing games work? To answer this question, Role Playing Materials draws on ethnographic fieldwork among role-playing communities in Germany. The analysis draws upon the fields of game studies, and science, technology and society studies.
© 2016 Zauberfeder Verlag (Ebook): 9783938922620
Data de lançamento
Ebook: 11 de abril de 2016