Astu lugude lõputusse maailma
Playing games can have deadly consequences.
After exposing a secret lab and illegal experiments, I assumed the culprits would be held accountable. Unfortunately, I underestimated how deep the corruption within OSA runs. Instead of punishing the actual criminals, OSA expels me.
But that doesn't mean I'm giving up.
As I dig deeper into the Dumont family's past, I find a surprising connection to the present. The fae have been manipulating events far longer than anyone suspects, and the Wild Hunt is closing in on any witch who dares to use fae magic—including me.
Dragged into the fae realm, I'm forced to compete in their games where every choice could mean my death. Worse, the fae hold no love for witches, not even those with royal blood. They would rather watch us all die than see one of us emerge victorious.
With the odds stacked against me, there's only one way to save the boy whose fate is entwined with mine and the other witches brought here against their will.
I have to win.
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