Astu lugude lõputusse maailma
Teadmiskirjandus
Python is an object-oriented scripting language that is used in a wide range of categories. In software engineering, a design pattern is an elected solution for solving software design problems. Although they have been around for a while, design patterns remain one of the top topics in software engineering, and are a ready source for software developers to solve the problems they face on a regular basis. This book takes you through a variety of design patterns and explains them with real-world examples. You will get to grips with low-level details and concepts that show you how to write Python code, without focusing on common solutions as enabled in Java and C++. You'll also fnd sections on corrections, best practices, system architecture, and its designing aspects. This book will help you learn the core concepts of design patterns and the way they can be used to resolve software design problems. You'll focus on most of the Gang of Four (GoF) design patterns, which are used to solve everyday problems, and take your skills to the next level with reactive and functional patterns that help you build resilient, scalable, and robust applications. By the end of the book, you'll be able to effciently address commonly faced problems and develop applications, and also be comfortable working on scalable and maintainable projects of any size.
© 2018 Packt Publishing (E-raamat): 9781788832069
Väljaandmise kuupäev
E-raamat: 31. august 2018
Sildid
Kokku üle 700 000 raamatu 4 keeles
Suur valik eestikeelseid raamatuid
Uusi raamatuid iga nädal
Kids Mode lastesõbralik keskkond
14.99 € /kuus
Tühista igal ajal
119.99 € /aasta
Säästa 33%
Eesti
Eesti
