Loe ja kuula

Astu lugude lõputusse maailma

  • Proovi tasuta
  • Loe ja kuula nii palju, kui soovid
  • Suurim valik eestikeelseid raamatuid
  • Kokku üle 700 000 raamatu 4 keeles
Proovi tasuta
Device Banner Block-copy 894x1036
Cover for The Rules of Programming: How to Write Better Code

The Rules of Programming: How to Write Better Code

Kestus
7 h 10 min
Keel
inglise
Vorming
Kategooria

Teadmiskirjandus

This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of twenty-one pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers.

Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code. This practical guide also helps managers looking for ways to train new team members.

The rules in this book include: As simple as possible, but no simpler; Let your code tell its own story; Localize complexity; Generalization takes three examples; Work backward from your result, not forward from your code; The first lesson of optimization is don't optimize; A good name is the best documentation; Bugs are contagious; Eliminate failure cases; Code that isn't running doesn't work; and Sometimes you just need to hammer the nails.

© 2023 Ascent Audio (Audioraamat): 9781663721068

Väljaandmise kuupäev

Audioraamat: 11. aprill 2023

Sildid

    Vali pakett

    • Kokku üle 700 000 raamatu 4 keeles

    • Suur valik eestikeelseid raamatuid

    • Uusi raamatuid iga nädal

    • Kids Mode lastesõbralik keskkond

    Populaarne

    Unlimited

    14.99 € /kuus

    • Tühista igal ajal

    Proovi kohe

    Unlimited (aastane)

    119.99 € /aasta

    • Säästa 33%

    Proovi kohe