오디오북 라이프의 시작

격이 다른 오디오북 생활을 경험해보세요!

  • 언제든 손쉽게 구독해지 가능
  • 월정액 11900원 부터
  • 무제한 청취
  • 총 5만권 이상의 영/한 오디오북
  • 온가족을 위한 다양한 오디오북
지금 바로 시작해보세요!
kr all devices
Cover for 3D Graphics with XNA Game Studio 4.0

3D Graphics with XNA Game Studio 4.0

언어학습
영어
형식
컬렉션

논픽션

In Detail

XNA is a very powerful API using which it's easy to make great games, especially when you have dazzling 3D effects. This book will put you on course to implement the same 3D graphics used in professional games to make your games shine, and get those gamers addicted! If you think 3D graphics is something that limits your games, then this book is for you.

3D Graphics with XNA Game Studio 4.0 is a step by step companion to implement the effects used in professional 3D games in your XNA games. By the time you're done with this book your games would have eye-catching visuals and 3D effects.

The one thing that can make or break a game is its appearance; players will mostly be attracted to a game if it looks good. With this book you will create your 3D objects and models and make them look more interesting by using shadowing and lighting techniques, and make them move in nasty ways using animation. Want to create realistic terrians for your games? Need some place for your 3D models to engage in battle? This book will enable you to do all that and more, by walking you through the implementation of numerous effects and graphics techniques used in professional games so that you can make them look great.

Approach

This book is designed as a step-by-step tutorial that can be read through from beginning to end, with each chapter building on the last. Each section, however, can also be used as a reference for implementing various camera models, special effects, etc. The chapters are filled with illustrations, screenshots, and example code, and each chapter is based around the creation of one or more example projects. By the end of the first chapter you will have created the framework that is used and improved upon for the rest of the book, and by the end of the book you will have implemented dozens of special effects, camera types, lighting models and more using that framework.

Who this book is for

This book is mainly written for those who are familiar with object oriented programming and C# and who are interested in taking 3D graphics of their XNA games to the next level. This book will be useful as learning material for those who are new to graphics and for those who are looking to expand their toolset. Also, it can be used by game developers looking for an implementation guide or reference for effects or techniques they are already familiar with.

© 2010 Packt Publishing (전자책): 9781849690058

출시일

전자책: 2010년 12월 14일

다른 사람들도 즐겼습니다 ...

언제 어디서나 스토리텔

  • 국내 유일 해리포터 시리즈 오디오북

  • 5만권이상의 영어/한국어 오디오북

  • 키즈 모드(어린이 안전 환경)

  • 월정액 무제한 청취

  • 언제든 취소 및 해지 가능

  • 오프라인 액세스를 위한 도서 다운로드

인기

스토리텔 언리미티드

5만권 이상의 영어, 한국어 오디오북을 무제한 들어보세요

11900 원 /월

  • 사용자 1인

  • 무제한 청취

  • 언제든 해지하실 수 있어요

지금 바로 시작하기

패밀리

친구 또는 가족과 함께 오디오북을 즐기고 싶은 분들을 위해

매달 17900 원 원 부터

  • 2-3 계정

  • 무제한 청취

  • 언제든 해지하실 수 있어요

본인 + 1 가족 구성원2 개 계정

17900 원 /월

지금 바로 시작하기