오디오북 라이프의 시작

격이 다른 오디오북 생활을 경험해보세요!

  • 언제든 손쉽게 구독해지 가능
  • 월정액 11900원 부터
  • 무제한 청취
  • 총 5만권 이상의 영/한 오디오북
  • 온가족을 위한 다양한 오디오북
지금 바로 시작해보세요!
kr all devices

Unreal Engine 4.x Scripting with C++ Cookbook: Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition

언어
영어
Format
카테고리

논픽션

Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI

Key Features

• Build captivating multiplayer games using Unreal Engine and C++

• Incorporate existing C++ libraries into your game to add extra functionality such as hardware integration

• Practical solutions for memory management, error handling, inputs, and collision for your game codebase

Book Description

Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Unreal Engine.

This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself.

With a range of task-oriented recipes, this book provides actionable information about writing code for games with UE4 using C++. By the end of the book, you will be empowered to become a top-notch developer with UE4 using C++ as your scripting language!

What you will learn

• Create C++ classes and structs that integrate well with UE4 and the Blueprints editor

• Discover how to work with various APIs that Unreal Engine already contains

• Utilize advanced concepts such as events, delegates, and interfaces in your UE4 projects

• Build user interfaces using Canvas and UMG through C++

• Extend the Unreal Editor by creating custom windows and editors

• Implement AI tasks and services using C++, Blackboard, and Behavior Trees

• Write C++ code with networking in mind and replicate properties and functions

Who this book is for

If you are really passionate game developer looking for solutions to common scripting problems, then this is the book for you. Understanding of the fundamentals of game design and C++ is expected to get the most from this book.

© 2019 Packt Publishing (전자책 ): 9781789803372

출시일

전자책 : 2019년 3월 29일

다른 사람들도 즐겼습니다 ...

언제 어디서나 스토리텔

  • 국내 유일 해리포터 시리즈 오디오북

  • 5만권이상의 영어/한국어 오디오북

  • 키즈 모드(어린이 안전 환경)

  • 월정액 무제한 청취

  • 언제든 취소 및 해지 가능

  • 오프라인 액세스를 위한 도서 다운로드

인기

스토리텔 언리미티드

5만권 이상의 영어, 한국어 오디오북을 무제한 들어보세요

11900 원 /월
  • 계정 1개

  • 무제한 청취

  • 사용자 1인

  • 무제한 청취

  • 언제든 해지하실 수 있어요

지금 바로 시작하기

패밀리

친구 또는 가족과 함께 오디오북을 즐기고 싶은 분들을 위해

매달 17900원 부터
  • 2-3 계정

  • 무제한 청취

  • 2-3 계정

  • 무제한 청취

  • 언제든 해지하실 수 있어요

2 개 계정

17900 원 /월
지금 바로 시작하기