Learn Unity ML-Agents – Fundamentals of Unity Machine Learning: Incorporate new powerful ML algorithms such as Deep Reinforcement Learning for games

Språk
Engelsk
Format
Kategori

Fakta og dokumentar

Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity Key Features • Learn how to apply core machine learning concepts to your games with Unity • Learn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your games • Learn How to build multiple asynchronous agents and run them in a training scenario Book Description Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning methods through a simple-to-use Python API.

This book takes you from the basics of Reinforcement and Q Learning to building Deep Recurrent Q-Network agents that cooperate or compete in a multi-agent ecosystem. You will start with the basics of Reinforcement Learning and how to apply it to problems. Then you will learn how to build self-learning advanced neural networks with Python and Keras/TensorFlow. From there you move o n to more advanced training scenarios where you will learn further innovative ways to train your network with A3C, imitation, and curriculum learning models. By the end of the book, you will have learned how to build more complex environments by building a cooperative and competitive multi-agent ecosystem. What you will learn • Develop Reinforcement and Deep Reinforcement Learning for games. • Understand complex and advanced concepts of reinforcement learning and neural networks • Explore various training strategies for cooperative and competitive agent development • Adapt the basic script components of Academy, Agent, and Brain to be used with Q Learning. • Enhance the Q Learning model with improved training strategies such as Greedy-Epsilon exploration • Implement a simple NN with Keras and use it as an external brain in Unity • Understand how to add LTSM blocks to an existing DQN • Build multiple asynchronous agents and run them in a training scenario Who this book is for This book is intended for developers with an interest in using Machine learning algorithms to develop better games and simulations with Unity.

The reader will be required to have a working knowledge of C# and a basic understanding of Python. Micheal Lanham is a proven software architect with 20 years' experience of developing a range of software, including games, mobile, graphic, web, desktop, engineering, GIS, and machine learning applications for various industries. In 2000, Micheal began working with machine learning and would later use various technologies for a broad range of apps, from geomechanics to inspecting pipelines in 3D. He was later introduced to Unity and has been an avid developer and author of multiple Unity apps and books since.

© 2018 Packt Publishing (E-bok): 9781789131864

Utgivelsesdato

E-bok: 30. juni 2018

Andre liker også ...

Derfor vil du elske Storytel:

  • Over 700 000 bøker

  • Eksklusive nyheter hver uke

  • Lytt og les offline

  • Kids Mode (barnevennlig visning)

  • Avslutt når du vil

Det mest populære valget

Unlimited

For deg som vil lytte og lese ubegrenset.

219 kr /måned
  • 1 konto

  • Ubegrenset lytting

  • Lytt så mye du vil

  • Over 700 000 bøker

  • Nye eksklusive bøker hver uke

  • Avslutt når du vil

Prøv gratis + 50 % i 2 måneder
Familiens førstevalg

Family

For deg som ønsker å dele historier med familien.

Fra 289 kr/måned
  • 2-3 kontoer

  • Ubegrenset lytting

  • Lytt så mye du vil

  • Over 700 000 bøker

  • Nye eksklusive bøker hver uke

  • Avslutt når du vil

2 kontoer

289 kr /måned
Prøv gratis + 50 % i 2 måneder

Basic

For deg som lytter og leser av og til.

149 kr /måned
  • 1 konto

  • 20 timer/måned

  • Lytt opp til 20 timer per måned

  • Over 700 000 bøker

  • Nye eksklusive bøker hver uke

  • Avslutt når du vil

Prøv gratis

Student

Verifiser deg med din student-ID og få halv pris hele livet.

74.50 kr /måned
  • 1 konto

  • 20 timer/måned

  • Lytt opp til 20 timer per måned

  • Studentpris med 50 % rabatt hele livet!

  • Over 700 000 bøker

  • Nye eksklusive bøker hver uke

  • Avslutt når du vil

Prøv gratis + halv pris hele livet

Lytt og les ubegrenset

Kos deg med ubegrenset tilgang til mer enn 700 000 titler.

  • Lytt og les så mye du vil
  • Utforsk et stort bibliotek med fortellinger
  • Over 1500 serier på norsk
  • Ingen bindingstid, avslutt når du vil
Prøv gratis
NO - Details page - Device banner - 894x1036