Listen and read

Step into an infinite world of stories

  • Read and listen as much as you want
  • Over 1 million titles
  • Exclusive titles + Storytel Originals
  • 7 days free trial, then €9.99/month
  • Easy to cancel anytime
Subscribe Now
Details page - Device banner - 894x1036

Building Games with Flutter: The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3

Language
English
Format
Category

Non-fiction

With its powerful tools and quick implementation capabilities, Flutter provides a new way to build scalable cross-platform apps. In this book, you'll learn how to build on your knowledge and use Flutter as the foundation for creating games.

This game development book takes a hands-on approach to building a complete game from scratch. You'll see how to get started with the Flame library and build a simple animated example to test Flame. You'll then discover how to organize and load images and audio in your Flutter game. As you advance, you'll gain insights into the game loop and set it up for fast and efficient processing. The book also guides you in using Tiled to create maps, add sprites to the maps that the player can interact with, and see how to use tilemap collision to create paths for a player to walk on. Finally, you'll learn how to make enemies more intelligent with artificial intelligence (AI).

By the end of the book, you'll have gained the confidence to build fun multiplatform games with Flutter.

© 2022 Packt Publishing (Ebook): 9781801813662

Release date

Ebook: June 30, 2022

Others also enjoyed ...

This is why you’ll love Storytel

  • Listen and read without limits

  • 800 000+ stories in 40 languages

  • Kids Mode (child-safe environment)

  • Cancel anytime

Unlimited stories, anytime

Unlimited

Listen and read as much as you want

9.99 € /month
  • 1 account

  • Unlimited Access

  • Offline Mode

  • Kids Mode

  • Cancel anytime

Try now