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Cover for Creating Blockbusters!: How to Generate and Market Hit Entertainment for TV, Movies, Video Games, and Books

Creating Blockbusters!: How to Generate and Market Hit Entertainment for TV, Movies, Video Games, and Books

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"At once insightful, educational, scientific, and interesting, Gene outlines clear, succinct principles backed by tons of research and great storytelling about the science and art of creating blockbuster, franchise-type movies for kids of all ages."-Danny Kaye, executive vice president of research and technology strategy at 20th Century Fox "Creating Blockbusters! is a blockbuster in itself in terms of its scope and its sweep . . . substantial, fresh insight into the nature of narrative and its place at the cornerstone of all worthy creative expression."-Richard Walter, professor and screenwriting chairman, UCLA School of Theater, Film and Television From bestselling novels and video games, to movies that flood the box office, blockbusters come in many forms. But despite their prominence, most do not last in today's competitive market. This guide provides the principles that enable anyone, from executives to novices, to develop innovative concepts and promote blockbusters. Chapters instruct readers how to create relatable, aspiring, memorable characters; add broad audience appeal; and build in elements that make it a franchise; and launch an idea quest. Sections also discuss the Ever-Cool Formula, which satisfies the emotional needs of the audience through pop culture trends and ultimately leads to a successful blockbuster. Through implementable tips, along with fresh research and concrete facts on what audiences want, this book provides the solution for producing the next big hit.

© 2012 Pelican Publishing (Ebook): 9781455615308

Fecha de lanzamiento

Ebook: 8 de marzo de 2012