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Non-fiction
Gaming Toxicity Research explores the pervasive issue of toxic behavior in online gaming communities, offering a blend of computer science and psychology to understand and combat this problem. The book highlights how anonymity and competitive game environments can fuel harassment, cyberbullying, and hate speech, impacting player experiences. It emphasizes the need for a comprehensive strategy, combining technological interventions with psychological insights, to foster healthier online interactions.
The book progresses logically, starting with defining gaming toxicity and its manifestations. It then explores the psychological drivers behind these behaviors, such as frustration-aggression theory and the online disinhibition effect. The core analysis includes case studies and research findings, examining the effectiveness of various intervention strategies like automated moderation and community-based reporting.
Ultimately, it proposes a framework for creating healthier gaming communities, providing practical steps for developers, moderators, and players alike to promote positive online behavior.
© 2025 Publifye (Ebook): 9788235257017
Traduttori: AI
Data di uscita
Ebook: 4 marzo 2025
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Italia