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논픽션
Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classics
Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Andrew Gillett, ably assisted by Raspberry Pi co-founder and CEO Eben Upton along with Sean M. Tracey. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:
• Get game design tips and tricks from the masters. • Understand the fundamental tasks needed for every game: display images, play sound effects and receive inputs from the keyboard or a game controller. • Learn how to code your own games with Pygame Zero, a library that helps automate those tasks. • Explore the code listings and find out how they work.
You'll meet these vintage-inspired games, and learn from their code in between rounds of play:
• Avenger: fly across a scrolling landscape while you save humans from malevolent aliens. • Beat Streets: fight your way through a level, and defeat a notorious crime boss. • Eggzy: collect gems and survive as long as possible before time runs out. • Leading Edge: Race a car on a pseudo-3d race track. • Kinetix: Break bricks with your paddle, and use powerups to avoid various menaces.
© 2024 Raspberry Pi Press (전자책 ): 9781916868052
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전자책 : 2024년 8월 28일
태그
국내 유일 해리포터 시리즈 오디오북
5만권이상의 영어/한국어 오디오북
키즈 모드(어린이 안전 환경)
월정액 무제한 청취
언제든 취소 및 해지 가능
오프라인 액세스를 위한 도서 다운로드
친구 또는 가족과 함께 오디오북을 즐기고 싶은 분들을 위해
2-3 계정
무제한 액세스
2-3 계정
무제한 청취
언제든 해지하실 수 있어요
2 계정
17900 원 /월한국어
대한민국