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"Digital Collectibles" explores the expanding world of virtual economies, digital assets, and in-game currencies, examining their profound effect on gaming and player behavior. This book focuses on the evolution, economics, and psychology behind virtual goods, revealing how digital ownership reshapes entertainment. Did you know that player investment in digital assets increasingly mirrors real-world economic models? Or that these virtual items, once simple add-ons, now significantly impact both gaming and broader digital markets?
The book progresses logically, starting with fundamental concepts like digital scarcity and the psychology of collecting. Chapters delve into the technological underpinnings of NFTs and blockchain, the dynamics of in-game marketplaces, and the social factors driving player engagement. The approach balances rigorous analysis with real-world examples, making complex concepts accessible. This exploration also touches upon the social and technological factors that have fueled this growth, assuming a basic understanding of online gaming and economic principles.
Ultimately, "Digital Collectibles" offers valuable insights for gamers, developers, investors, and academics alike, providing a comprehensive understanding of this rapidly evolving landscape. Its unique value lies in demystifying the intersection of technology and economics within virtual worlds.
© 2025 Publifye (전자책 ): 9788235258144
번역자 : AI
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전자책 : 2025년 3월 31일
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국내 유일 해리포터 시리즈 오디오북
5만권이상의 영어/한국어 오디오북
키즈 모드(어린이 안전 환경)
월정액 무제한 청취
언제든 취소 및 해지 가능
오프라인 액세스를 위한 도서 다운로드
친구 또는 가족과 함께 오디오북을 즐기고 싶은 분들을 위해
2-3 계정
무제한 청취
2-3 계정
무제한 청취
언제든 해지하실 수 있어요
2 개 계정
17900 원 /월한국어
대한민국