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소설
In this research I propose to examine what we understand by the terms fictional and narrative, and to describe what sorts of narrator might be required within a narrative work. Of particular interest are interactive works of art, both narrative and non-narrative, and I provide a definition of what features a work should possess if it should properly be considered interactive. I discuss the notions of interactive narratives and examine how interactivity affects any possible narrator. I examine the paradox of fiction - how it is that we can feel emotions towards characters we know not to exist, and suggest how the paradox can be dissolved. I further discuss how it can be rational to feel these emotional responses and note particular responses that it does not seem possible to feel rationally when engaging with non-interactive narratives. I then examine what effect the introduction of interactivity to both non-narrative and narrative works has, and argue that it reduces the control the artist has to direct our emotions, but increases the range of emotions which we can feel. Finally I suggest that some of the emotional responses that would be irrational to feel when engaging with non-interactive narrative works can be rational
© 2023 Clyde Mercier (오디오북 ): 9798368970653
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오디오북 : 2023년 8월 20일
국내 유일 해리포터 시리즈 오디오북
5만권이상의 영어/한국어 오디오북
키즈 모드(어린이 안전 환경)
월정액 무제한 청취
언제든 취소 및 해지 가능
오프라인 액세스를 위한 도서 다운로드
친구 또는 가족과 함께 오디오북을 즐기고 싶은 분들을 위해
2-3 계정
무제한 청취
2-3 계정
무제한 청취
언제든 해지하실 수 있어요
2 개 계정
17900 원 /월한국어
대한민국