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13 of 21
Fantasy & SciFi
Leaving behind Yume, who has parted ways with the rest of them, Haruhiro and the rest travel on a pirate ship to the free city of Vele. There, they decide to make their way towards the still-distant Alterna by defending the suspicious trader Kejiman's caravan.
Their journey goes surprisingly well. Or so they think, until they encounter the legendary Leslie Camp... or at least a massive tent they think might be it. In what may be a twist of fate, they set foot inside it, and...?!
"Haruhiro... welcome to Parano."
Led on by a mysterious individual in a raincoat, their mysterious adventure into the next world, Parano, begins!
© 2019 J-Novel Club (undefined): 9781718306240
undefined: Sean McCann
undefined: 18. februar 2019
4.5
13 of 21
Fantasy & SciFi
Leaving behind Yume, who has parted ways with the rest of them, Haruhiro and the rest travel on a pirate ship to the free city of Vele. There, they decide to make their way towards the still-distant Alterna by defending the suspicious trader Kejiman's caravan.
Their journey goes surprisingly well. Or so they think, until they encounter the legendary Leslie Camp... or at least a massive tent they think might be it. In what may be a twist of fate, they set foot inside it, and...?!
"Haruhiro... welcome to Parano."
Led on by a mysterious individual in a raincoat, their mysterious adventure into the next world, Parano, begins!
© 2019 J-Novel Club (undefined): 9781718306240
undefined: Sean McCann
undefined: 18. februar 2019
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