Dengarkan dan baca

Masuki dunia cerita tanpa batas

  • Baca dan dengarkan sebanyak yang Anda mau
  • Lebih dari 1 juta judul
  • Judul eksklusif + Storytel Original
  • Uji coba gratis 14 hari, lalu €9,99/bulan
  • Mudah untuk membatalkan kapan saja
Coba gratis
Details page - Device banner - 894x1036

Building an RPG with Unreal 4.x

Bahasa
Inggris
Format
Kategori

Non Fiksi

Get to grips with building the foundations of an RPG using Unreal Engine 4. x

About This Book

• Utilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficiently

• Create reusable code chunks and elements that can easily be integrated into other games

• A cost effective, step-by-step guide to building and customizing an entire framework for your RPG

Who This Book Is For

If you are new to Unreal Engine and always wanted to script an RPG, you are this book's target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build levels.

What You Will Learn • Program gameplay elements in C++ in Unreal

• Create custom game data for entities such as players and enemies

• Create a turn-based combat engine

• Design menu systems and blueprint logic

• Create an NPC and dialog system

• Integrate equipment and items

• Develop the foundations of a saving and loading system

In Detail

Now that Unreal Engine 4 has become one of the most cutting edge game engines in the world, developers are looking for the best ways of creating games of any genre in the engine. This book will lay out the foundation of creating a turn-based RPG in Unreal Engine 4.12.

The book starts by walking you through creating a turn-based battle system that can hold commands for party members and enemies. You'll get your hands dirty by creating NPCs such as shop owners, and important mechanics, that make up every RPG such as a currency system, inventory, dialogue, and character statistics. Although this book specifically focuses on the creation of a turn-based RPG, there are a variety of topics that can be utilized when creating many other types of genres.

By the end of the book, you will be able to build upon core RPG framework elements to create your own game experience.

Style and approach

You will follow a series of lessons detailing the elements that contribute to an RPG. By the end of the book, you will have considerably leveled up your ability to make your own game.

© 2016 Packt Publishing (buku elektronik ): 9781785281280

Tanggal rilis

buku elektronik : 28 Januari 2016

Yang lain juga menikmati...

Selalu dengan Storytel

  • Lebih dari 900.000 judul

  • Mode Anak (lingkungan aman untuk anak)

  • Unduh buku untuk akses offline

  • Batalkan kapan saja

Terpopuler

Premium

Bagi yang ingin mendengarkan dan membaca tanpa batas.

Rp39000 /bulan
7 hari gratis
  • 1 akun

  • Akses Tanpa Batas

  • Akses bulanan tanpa batas

  • Batalkan kapan saja

  • Judul dalam bahasa Inggris dan Indonesia

Coba sekarang

Premium 6 bulan

Bagi yang ingin mendengarkan dan membaca tanpa batas

Rp189000 /6 bulan
7 hari gratis
Hemat 19%
  • 1 akun

  • Akses Tanpa Batas

  • Akses bulanan tanpa batas

  • Batalkan kapan saja

  • Judul dalam bahasa Inggris dan Indonesia

Coba sekarang

Local

Bagi yang hanya ingin mendengarkan dan membaca dalam bahasa lokal.

Rp19900 /bulan
7 hari gratis
  • 1 akun

  • Akses Tanpa Batas

  • Akses tidak terbatas

  • Batalkan kapan saja

  • Judul dalam bahasa Indonesia

Coba sekarang

Local 6 bulan

Bagi yang hanya ingin mendengarkan dan membaca dalam bahasa lokal.

Rp89000 /6 bulan
7 hari gratis
Hemat 25%
  • 1 akun

  • Akses Tanpa Batas

  • Akses tidak terbatas

  • Batalkan kapan saja

  • Judul dalam bahasa Indonesia

Coba sekarang