Hlustaðu og lestu

Stígðu inn í heim af óteljandi sögum

  • Lestu og hlustaðu eins mikið og þú vilt
  • Þúsundir titla
  • Getur sagt upp hvenær sem er
  • Engin skuldbinding
Prófa frítt
is Device Banner Block 894x1036
Cover for 3D Game Design with Unreal Engine 4 and Blender: Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and Blender

3D Game Design with Unreal Engine 4 and Blender: Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and Blender

1 einkunn

4

Tungumál
enska
Snið
Bókaflokkur

Óskáldað efni

Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments

Key Features

• The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment • Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4 • Practical step-by-step approach with plenty of illustrative examples to get you started immediately

Book Description

Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment.

What you will learn

• Create a fully functioning game level of your own design using Blender and Unreal Engine 4 • Customize your level with detailed 3D assets created with Blender • Import assets into Unreal Engine 4 to create an amazing finished product • Build a detailed dynamic environment with goals and an ending • Explore Blender's incredible animation tools to animate elements of your game • Create great environments using sound effects, particle effects, and class blueprints

Who this book is for

This book would be ideal for 3D artists and game designers who want to create amazing 3D game environments and leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience with Blender would be helpful but not essential.

© 2016 Packt Publishing (Rafbók): 9781785886614

Útgáfudagur

Rafbók: 29 juni 2016

Aðrir höfðu einnig áhuga á...

Veldu áskrift

  • Yfir 900.000 hljóð- og rafbækur

  • Yfir 400 titlar frá Storytel Original

  • Barnvænt viðmót með Kids Mode

  • Vistaðu bækurnar fyrir ferðalögin

Vinsælast

Unlimited

Besti valkosturinn fyrir einn notanda

3290 kr /mánuði
3 dagar frítt
  • 1 aðgangur

  • Ótakmörkuð hlustun

  • Yfir 900.000 hljóð- og rafbækur

  • Engin skuldbinding

  • Getur sagt upp hvenær sem er

Prófaðu frítt

Family

Fyrir þau sem vilja deila sögum með fjölskyldu og vinum.

Frá 3990 kr/mánuði
3 dagar frítt
  • 2-6 aðgangar

  • 100 klst/mán fyrir hvern aðgang

  • Yfir 900.000 hljóð- og rafbækur

  • ‎Engin skuldbinding

  • Getur sagt upp hvenær sem er

2 aðgangar

3990 kr /á mánuði
Prófaðu frítt