Entra in un mondo di storie
Non-fiction
As Unreal Engine 5 continues to conquer all industries thanks to its real-time technology, UE skills are becoming more sought after than ever. This three-part book covers all the processes behind the creation of a stunning environment in UE 5. Starting with the steps for installing the game engine and learning about its potential, you’ll quickly progress toward generating a variety of different upwards scaling outputs, each bigger than the previous one. After completing the first part and getting realistic shots of a single object, you’ll delve into the world of landscapes, procedural material and foliage, the Landmass plugin, and water tools by creating an environment using Megascan assets. At this point, you’ll know everything you need to create a fascinating and realistic environment. The final part of this book will teach you how to craft cinematic shots by working with cinematic tools, post processing, and framing tools, and by rendering a photorealistic shot in the last chapter. By the end of this Unreal Engine book, you'll be able to create outstanding and realistic environments using the powerful tools provided by UE as well as have an understanding of the importance of filming and composition in world building.
© 2024 Packt Publishing (Ebook): 9781803236889
Data di uscita
Ebook: 17 maggio 2024
Più di 400.000 titoli
Kids Mode (accesso sicuro per bambini)
Scarica e ascolta offline
Disdici quando vuoi
Per te che non sei un avido ascoltatore.
1 account
10 ore/mese
Disdici quando vuoi
La scelta migliore per 1 utente. Ascolta e leggi quanto vuoi.
1 account
Ascolto illimitato
Disdici quando vuoi
12 mesi al prezzo di 9. Ascolta e leggi quanto vuoi.
1 account
Ascolto illimitato
Disdici quando vuoi
Storie per tutta la famiglia. Entrate insieme in un mondo di storie.
2 account
Ascolto illimitato
Disdici quando vuoi
Italiano
Italia