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Non-fiction
"Code Word Games" explores the creation of engaging text-based games by merging programming with artificial intelligence and semantics. The book demonstrates how seemingly simple word games can become sophisticated tools for exploring computational thinking and natural language processing. It reveals the power of string manipulation and lexical analysis in crafting interactive experiences, arguing against the notion that advanced graphics are necessary for engaging gameplay. Did you know that text-based games can intelligently interpret player input and provide meaningful feedback, adapting difficulty and personalizing experiences? The book adopts a practical, project-based approach, guiding readers through the development of various word games. Progressing from fundamental programming concepts to game design principles, it integrates AI and language processing techniques. Code examples are provided in an accessible programming language, ensuring clarity and ease of understanding. By analyzing existing text-based games, the book provides valuable insights into best practices and common pitfalls, making it an invaluable resource for hobbyist programmers, educators, and anyone interested in the intersection of game development and artificial intelligence.
© 2025 Publifye (Ebook): 9788233968496
Traduttori: AI
Data di uscita
Ebook: 17 febbraio 2025
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