Entra in un mondo di storie
Non-fiction
Three.js has become the industry standard for creating stunning 3D WebGL content. In this edition, you’ll learn about all the features of Three.js and understand how to integrate it with the newest physics engines. You'll also develop a strong grip on creating and animating immersive 3D scenes directly in your browser, reaping the full potential of WebGL and modern browsers. The book starts with the basic concepts and building blocks used in Three.js and helps you explore these essential topics in detail through extensive examples and code samples. You'll learn how to create realistic-looking 3D objects using textures and materials and how to load existing models from an external source. Next, you'll understand how to control the camera using the Three.js built-in camera controls, which will enable you to fly or walk around the 3D scene you've created. Later chapters will cover the use of HTML5 video and canvas elements as materials for your 3D objects to animate your models. You’ll learn how to use morph targets and skeleton-based animation, before understanding how to add physics, such as gravity and collision detection, to your scene. Finally, you’ll master combining Blender with Three.js and creating VR and AR scenes. By the end of this book, you'll be well-equipped to create 3D-animated graphics using Three.js.
© 2023 Packt Publishing (Ebook): 9781803235868
Data di uscita
Ebook: 17 febbraio 2023
Tag
Più di 400.000 titoli
Kids Mode (accesso sicuro per bambini)
Scarica e ascolta offline
Disdici quando vuoi
Per te che non sei un avido ascoltatore.
1 account
10 ore/mese
Disdici quando vuoi
La scelta migliore per 1 utente. Ascolta e leggi quanto vuoi.
1 account
Ascolto illimitato
Disdici quando vuoi
12 mesi al prezzo di 9. Ascolta e leggi quanto vuoi.
1 account
Ascolto illimitato
Disdici quando vuoi
Storie per tutta la famiglia. Entrate insieme in un mondo di storie.
2 account
Ascolto illimitato
Disdici quando vuoi
Italiano
Italia