Ascolta e leggi

Entra in un mondo di storie, prova Storytel gratis per 14 giorni

  • Ascolta e leggi quanto vuoi
  • Oltre 400.000 titoli
  • Prova gratis per 14 giorni, poi 9.99€/mese
  • Disdici quando vuoi
  • Ascolta titoli esclusivi e Storytel Original
Prova gratis
Device Banner Block 894x1036
Cover for OpenGL 4.0 Shading Language Cookbook: With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.

OpenGL 4.0 Shading Language Cookbook: With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.

Lingua
Inglese
Formato
Categoria

Non-fiction

The OpenGL Shading Language (GLSL) is a programming language used for customizing parts of the OpenGL graphics pipeline that were formerly fixed-function, and are executed directly on the GPU. It provides programmers with unprecedented flexibility for implementing effects and optimizations utilizing the power of modern GPUs. With version 4.0, the language has been further refined to provide programmers with greater flexibility, and additional features have been added such as an entirely new stage called the tessellation shader.

The OpenGL Shading Language 4.0 Cookbook provides easy-to-follow examples that first walk you through the theory and background behind each technique then go on to provide and explain the GLSL and OpenGL code needed to implement it. Beginning level through to advanced techniques are presented including topics such as texturing, screen-space techniques, lighting, shading, tessellation shaders, geometry shaders, and shadows.

The OpenGL Shading Language 4.0 Cookbook is a practical guide that takes you from the basics of programming with GLSL 4.0 and OpenGL 4.0, through basic lighting and shading techniques, to more advanced techniques and effects. It presents techniques for producing basic lighting and shading effects; examples that demonstrate how to make use of textures for a wide variety of effects and as part of other techniques; examples of screen-space techniques, shadowing, tessellation and geometry shaders, noise, and animation.

The OpenGL Shading Language 4.0 Cookbook provides examples of modern shading techniques that can be used as a starting point for programmers to expand upon to produce modern, interactive, 3D computer graphics applications.

© 2011 Packt Publishing (Ebook): 9781849514774

Data di uscita

Ebook: 26 luglio 2011

Scegli il piano che fa per te

  • Più di 400.000 titoli

  • Kids Mode (accesso sicuro per bambini)

  • Scarica e ascolta offline

  • Disdici quando vuoi

Basic

Le tue prime storie, al prezzo più basso.

6.49 € /mese

14 giorni gratis
  • Disdici quando vuoi

Prova gratis
Il più popolare

Unlimited

Ascolto illimitato. Dove vuoi, quando vuoi.

9.99 € /mese

14 giorni gratis
  • Disdici quando vuoi

Prova gratis

Unlimited Annuale

Paghi subito 89.99€/anno, l'equivalente di 7.49€/mese, per 1 anno di ascolto illimitato.

89.99 € /anno

14 giorni gratis
12 mesi al prezzo di 9
  • Disdici quando vuoi

Prova gratis

Unlimited Family

Risparmia con più account. Ognuno con le proprie storie.

14.99 € /mese

7 giorni gratis
  • Disdici quando vuoi

Prova gratis