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Gamification of a course session to boost the motivation of your learners!
Are you a teacher or trainer and feel the need to put in place an alternative pedagogy to make your learners succeed? Would you like to know how to set up the gamification of an educational session? This little guide will help you! Discover a simple, step-by-step approach with screenshots :-)
We have more than a decade of experience in initial and continuing education of adults and young people.
We want to share with you our useful knowledge, our tips to help you easily create a dynamic and playful learning environment.
You will discover simple educational sessions, ideas and methods that will simplify your life and allow you to work collaboratively and effectively in class and motivate your learners.
What are you going to find in this practical and useful guide "Motivating your class through play n°1"?
- 5 detailed sections
- Definition and pedagogical objectives of gamification
- Educational lexicon
- The games that work Preparation and progress of a gamified session
- useful and easily realizable information
- A simple and systematic method
So, are you ready to implement ludification in your classroom? OK, let's go!
Kind regards,
Cristina & Olivier Rebiere
© 2017 Cristina & Olivier Rebiere (전자책 ): 6610000012190
출시일
전자책 : 2017년 3월 6일
국내 유일 해리포터 시리즈 오디오북
5만권이상의 영어/한국어 오디오북
키즈 모드(어린이 안전 환경)
월정액 무제한 청취
언제든 취소 및 해지 가능
오프라인 액세스를 위한 도서 다운로드
친구 또는 가족과 함께 오디오북을 즐기고 싶은 분들을 위해
2-3 계정
무제한 액세스
2-3 계정
무제한 청취
언제든 해지하실 수 있어요
2 계정
17900 원 /월한국어
대한민국