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International Bestseller in multiple categories in over 7 countries on Amazon Kindle (Computer Games Programming, Children's Computer Games. ) Written by a video game marketer and consultant who had worked in both AAA game development and indie game studios for over a decade.
Come experience the thrills and the ups and downs of this incredible industry - with an emphasis on first-hand accounts of what IT'S REALLY LIKE to develop, launch, and publish video games.
Hear first-hand accounts and WORDS OF WISDOM - about how THEY got their starts in the video game industry - from celebrated experts who have worked on such iconic games like Pac-Man, Ultima, RuneScape, Dark Age of Camelot, Candy Crush Saga, DungeonKeeper, Dragon Age, Star Wars the Old Republic, ABC Mouse, Halo, Pieces of Flair, Real Racing, FIFA Ultimate Team, and many more.
Together with a framework that allows a young gamer to look inside one's self; explore one's unique set of strengths, weaknesses, talents, and values; decide if this industry is right for one's self, how to stand out, and how to get started…
This book seeks to delight, educate, and inspire the readers by answering three sets of questions:
1. WHAT IS IT REALLY LIKE to create and publish games?
2. Does THE INDUSTRY OFFER VIABLE OPPORTUNITIES for young people? What about teens who are not STEM-inclined or artistic?
3. SHOULD EDUCATORS AND PARENTS FOSTER, CULTIVATE, OR CURE such “dreamers”? And if the former, How?
© 2021 Bestseller Publishing (오디오북 ): 9781662213779
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오디오북 : 2021년 5월 1일
국내 유일 해리포터 시리즈 오디오북
5만권이상의 영어/한국어 오디오북
키즈 모드(어린이 안전 환경)
월정액 무제한 청취
언제든 취소 및 해지 가능
오프라인 액세스를 위한 도서 다운로드
친구 또는 가족과 함께 오디오북을 즐기고 싶은 분들을 위해
2-3 계정
무제한 청취
2-3 계정
무제한 청취
언제든 해지하실 수 있어요
2 개 계정
17900 원 /월한국어
대한민국