Escucha y lee

Descubre un mundo infinito de historias

  • Lee y escucha todo lo que quieras
  • Más de 500 000 títulos
  • Títulos exclusivos + Storytel Originals
  • 14 días de prueba gratis, luego $24,900 COP/al mes
  • Cancela cuando quieras
Descarga la app
CO -Device Banner Block 894x1036

Mismatch: How Inclusion Shapes Design

11 Calificaciones

4

Duración
3H 47min
Idioma
Inglés
Format
Categoría

No ficción

Sometimes designed objects reject their users: a computer mouse that doesn't work for left-handed people, for example, or a touchscreen payment system that only works for people who read English phrases, have 20/20 vision, and use a credit card. These mismatches are the building blocks of exclusion. In Mismatch, Kat Holmes describes how design can lead to exclusion, and how design can also remedy exclusion.

Holmes tells stories of pioneers of inclusive design, many of whom were drawn to work on inclusion because of their own experiences of exclusion. A gamer and designer who depends on voice recognition shows Holmes his "Wall of Exclusion," which displays dozens of game controllers that require two hands to operate; an architect shares her firsthand knowledge of how design can fail communities; an astronomer who began to lose her eyesight adapts a technique called "sonification" so she can "listen" to the stars.

Designing for inclusion is not a feel-good sideline. Holmes shows how inclusion can be a source of innovation and growth, especially for digital technologies. It can be a catalyst for creativity and a boost for the bottom line as a customer base expands. And each time we remedy a mismatched interaction, we create an opportunity for more people to contribute to society in meaningful ways.

© 2020 Ascent Audio (Audiolibro ): 9781469078816

Fecha de lanzamiento

Audiolibro : 28 de enero de 2020

Otros también disfrutaron ...