Hlustaðu og lestu

Stígðu inn í heim af óteljandi sögum

  • Lestu og hlustaðu eins mikið og þú vilt
  • Þúsundir titla
  • Getur sagt upp hvenær sem er
  • Engin skuldbinding
Prófa frítt
is Device Banner Block 894x1036
Cover for Learn WebAssembly: Build web applications with native performance using Wasm and C/C++

Learn WebAssembly: Build web applications with native performance using Wasm and C/C++

Tungumál
enska
Snið
Bókaflokkur

Óskáldað efni

In the first definitive guide on WebAssembly, you'll learn how you can wield this new technology to break through the current barriers of web development and build an entirely new class of performant applications .

Key Features

• Generate WebAssembly modules from C and C++ using Emscripten and interact with these modules in the browser

• Learn how to use WebAssembly outside of the browser and load modules using Node.js

• Build a high-performance application using C and WebAssembly and port an existing C++ game to WebAssembly using Emscripten

Book Description

WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly.

What you will learn

• Learn how WebAssembly came to be and its associated elements (text format, module, and JavaScript API)

• Create, load, and debug a WebAssembly module (editor and compiler/toolchain)

• Build a high-performance application using C and WebAssembly

• Extend WebAssembly's feature set using Emscripten by porting a game written in C++

• Explore upcoming features of WebAssembly, Node.js integration, and alternative compilation methods

Who this book is for

If you are a web developer or C/C++ programmer keen to leverage the powerful technology of WebAssembly to build high-performance web applications, then this book is for you.

© 2018 Packt Publishing (Rafbók): 9781788995467

Útgáfudagur

Rafbók: 25 september 2018

Merki

    Aðrir höfðu einnig áhuga á...

    Veldu áskrift

    • Yfir 900.000 hljóð- og rafbækur

    • Yfir 400 titlar frá Storytel Original

    • Barnvænt viðmót með Kids Mode

    • Vistaðu bækurnar fyrir ferðalögin

    Vinsælast

    Unlimited

    Besti valkosturinn fyrir einn notanda

    3290 kr /mánuði

    3 daga ókeypis
    • Yfir 900.000 hljóð- og rafbækur

    • Engin skuldbinding

    • Getur sagt upp hvenær sem er

    Prófaðu frítt

    Family

    Fyrir þau sem vilja deila sögum með fjölskyldu og vinum.

    Byrjar á 3990 kr /mánuður

    3 daga ókeypis
    • Yfir 900.000 hljóð- og rafbækur

    • ‎Engin skuldbinding

    • Getur sagt upp hvenær sem er

    Þú + 1 fjölskyldumeðlimur2 aðgangar

    3990 kr /mánuði

    Prófaðu frítt