The Beginning and the End... Step | EDHRECast 097

The Beginning and the End... Step | EDHRECast 097

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Some of the best parts of a Commander game don't occur in the main or combat phases, but right at the start and the end! Joey, Matt, and Dana dig through some of their favorite effects and clever tricks in the beginning and ending phases of the turn, because sometimes the most powerful part of a turn is right before it begins!

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